146

Geist

N-Space

Gamecube

 

Body

-INTRO
FPShooting, out-of-body experiences & adult themes co-developed by N.
-GRAPHICS(Tech)
Kinda PS2-like, with better rendering, but a bit last-gen.
-GRAPHIC(Art)
A sea of averageness, a bit of effort in the art Deco and the ghouly bits. Also a few fx used in interesting ways.
-AMBIENCE
Pretty much lame.
-CONTROLS
FPS fare, plus a special random action for every host on the L button?!?!?

Mind

-CONCEPT EXECUTION
We appreciate the effort N-Space, but not really.
-LEVEL DESIGN
Minimum common denominator for the most, enough of underground secret facilities thanks.
-PUZZLE DESIGN
The scaring and subsequent hosting routines are quite interesting but basically set-pieces. The animal bits are entertaining.
-FIGHTING SYSTEM
Lame FPShooting that doesn't even work right. Clearly an underdeveloped sorry work for N-Space.
-MAGIC SYSTEM  
N/A
-DEBUGGING
Directional sound bugs, graphic glitches, slowdowns when smoke fx are up and another few things.

Soul

-ORIGINALITY & INNOVATION
Even though it shamelessly rips off Half Life and Metroid Prime, there are a few good ideas hidden in the haystack of FPS banality, but far from redeeming.
-STORY
Forgettable characters, predictable story. It won't wake your interest once.
-ATMOSPHERE
Corridors with pipes on the walls? Maybe a couple of areas and the spirit bits are not too bad.
-ARTISTIC VALUE
It's a bunch of good ideas that never get too far.
-PURE GAMING FUN
Our soul just slept all the time.

Extra info

-MULTIPLAYER
A few 'possesion' modes are fresh for a while but the whole shooting part is too flawed to make it work.
-ONLINE
N/A
-HOURS TO COMPLETION
8-10
-PLAYER CUSTOMISATION
N/A
-EXTENDED & REPLAY VALUE
N/A

Final Score

Like a nice dinner that's been on the table for 2 days.

 

Copyright 2005 StrangeAeons Industries London
Some of the images are ©Nintendo Co. Ltd. and are here used for flattery purposes.
May They lead the Videogaming World forever.

www.AeonZero.com

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

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