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Mario & Luigi Superstar Saga
Nintendo-Alphadream
GBA
Body
-INTRO The burden of the brand and the objective of a Mario/FF game hybrid didn't stop Alphadream from creating a great game. -GRAPHICS(Tech) Lots of 2d stuff, nothing special but good overall. -GRAPHIC(Art) Good reinvention of the Mario world, lots of ideas but a bit bland. -AMBIENCE Generally good but monotonous. Some great comebacks. -CONTROLS The control of the bros special abilities gets more and more complicated but all is cleverly mapped.Mind
-DIFFICULTY CURVE Generally easy but a couple of spikes await you at the end. -LEVEL DESIGN Typical RPG quest/subquest structure, items unlock new areas Zelda style. It's nearly always clear & simple. -PUZZLE DESIGN Simple, varied and engaging quests. -FIGHTING SYSTEM FF turn based battles are crossed with Mario's jumps hammers.-MAGIC SYSTEM N/A -DEBUGGING One sound bug always occurs when a certain action is performed. Faultless for the rest.Soul
-ORIGINALITY & INNOVATION Takes the most from Paper Mario but more games like this are needed. -STORY Takes all the Mario cliches and history and use it to its own advantage, paying all the necessary dues. -ATMOSPHERE A bit too ordinary but being a Mario game that's not too surprising. -ARTISTIC VALUE A Mario game worth of its name, action and RPG elements are mixed beautifully. -PURE GAMING FUN Obviously a great game.Extra info
-MULTIPLAYER N/A -ONLINE N/A -HOURS TO COMPLETION 25-30 -PLAYER CUSTOMISATION Not much outside pants & badges. -EXTENDED & REPLAY VALUE Lots of extra quests.Final Score
It's a portable Mario RPG and it's well good.
Copyright 2005 StrangeAeons Industries London
Some of the images are ©Nintendo Co. Ltd. and are here used for flattery purposes.
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